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spion Gravon Administrator

Joined: 27 Feb 2002 Posts: 750 Location: Koblenz
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Posted: 08.12.2004 08:02 Post subject: |
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Hi!
this is not 100% correct:
If a player gets disconnected, he "is thrown away into the darkness" with an error message like (timeout) or similar.
That means the connection went away.
If a player "left the dark planet" without an error message, this does not mean he left by intention. It may be an error too, like the clients graphics froze.
There is no way to find out wheter a player left Gravon by intention or not.
The only thing that is sure is that a player leaves a game by intention when he leaves the room and joins another game somewhere else.
Best regards
spion |
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jerry Alter Hase

Joined: 16 Jun 2003 Posts: 533 Location: Sydney Australia
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Posted: 08.12.2004 09:42 Post subject: Another Player! |
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Can this Scenario be played this way as well Spion?
1. Player A Logs on as Bob and is accepted.
2. Player B Logs on as Jack in a separate window.
3. Player A is thrown away into darkness, while Player B is alive.
Correct, only with a log in from the same IP?, What about a Dynamic IP?
Cheers Jerry. |
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spion Gravon Administrator

Joined: 27 Feb 2002 Posts: 750 Location: Koblenz
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Posted: 09.12.2004 12:30 Post subject: |
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Hi,
>1. Player A Logs on as Bob and is accepted.
>2. Player B Logs on as Jack in a separate window.
>3. Player A is thrown away into darkness, while Player B is alive.
This can happen easily, if the client window 'A' has a problem, e.g. it crashed. But if its the same IP and B is alive, then A would be able to come back.
Best regards
spion |
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lightwing Alter Hase

Joined: 13 Jun 2004 Posts: 393 Location: rotterdam
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Posted: 09.12.2004 18:38 Post subject: |
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ok ty spion
keep ur good work  |
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